public enum ENPredefinedLightModel : System.Enum
public enum ENPredefinedLightModel : System.Enum
Member | Description |
---|---|
Arena | Red, green and blue light sources in model coorinates and a white on-camera light. |
BrightCameraLight | A point light that is moved with the camera, higher ambient. |
GlitterLeft | Single white light source with specular and diffuse light, only global ambient. Left top position. |
GlitterRight | Single white light source with specular and diffuse light, only global ambient. Right top position. |
MetallicLustre | Single white light source with specular and diffuse light. No ambient light component. |
None | No lighting |
NorthernLights | Fancy lighting from three light sources with high specular. |
ShinyCameraLight | A shiny point light that is moved with the camera. |
ShinyFrontal | Single white light source with specular light. Front position in the scene. |
ShinyTopLeft | Single white light source with specular light. Top left position in the scene. |
ShinyTopRight | Single white light source with specular light. Top right position in the scene. |
SoftCameraLight | A soft point light that is moved with the camera. |
SoftFrontal | Single white light source with no specular light. Front position in the scene. |
SoftTopLeft | Single white light source with no specular light. Top left position in the scene. |
SoftTopRight | Single white light source with no specular light. Top right position in the scene. |
VividCameraLight | A point light that is moved with the camera, higher ambient, moderate specular. |
System.Object
System.ValueType
System.Enum
Nevron.Nov.Graphics.ENPredefinedLightModel
Target Platforms: Windows 11, Windows 10, Windows 7, Windows Server 2019, Windows Server 2016, Windows Server 2012 R2, Windows Server 2012, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later)