Name | Description | |
---|---|---|
![]() | AccumulateDisplayChildren | Appends the displayable children of the element to the provided list. This implementation accumulates the children of this this element, which are NVisual instances. |
![]() | AncestorToLocal | Overloaded. Transforms a point in the specified ancestor coordinates to local coordinates. |
![]() | CanAnchorHatches | Determines whether hatch transformations can be anchored to this node coordinate system. |
![]() | CanAnchorShadows | Determines whether shadow transformations can be anchored to this node coordinate system. |
![]() | CanClip | Gets whether the node can provide a clip area |
![]() | CanClipChildren | Gets whether the visual can provide a clip for its children. |
![]() | CanTransform | Determines whether this element currently returns a transformation different than NMatrix.Identity. |
![]() | DoPostPaint | Performs the element post children paint. |
![]() | DoPrePaint | Performs the element pre children paint. |
![]() | GetChildrenClip | Gets the clip that needs to be applied on the visual children (in local coordinates). Valid only if CanClipChildren() returns true. |
![]() | GetClip | Gets the clip area of the visual (in local coordinates). Valid only if CanClip() returns true. |
![]() | GetHatchAnchor | Gets the visual that serves as hatch anchor for this visual |
![]() | GetPaintCacheMode | Gets the mode in which this visual attemps to cache its display. |
![]() | GetResolution | Gets the resolution with which this visual is rendered (in DPI) |
![]() | GetShadowAnchor | Gets the visual that serves as shadow anchor for this visual |
![]() | GetTransform | Gets the matrix that transforms local to parent coordinates |
![]() | GetTransformToAncestor | Gets a transformation for converting local coordinates to the specified ancestor coordinates |
![]() | HitTest | Overloaded. Hit tests the node by point. This implementation returns false. It is up to derived classes to implement point hit test. |
![]() | InvalidateDisplay | Invalidates the display of the node. |
![]() | InvalidateDisplayTransform | Invalidates the display transform of the node. |
![]() | LocalToAncestor | Overloaded. Transforms a point in local coordinates to the specified ancestor coordinates. |
![]() | LocalToParent | Overloaded. Transforms a point in local coordinates to parent coordinates. |
![]() | ParentToLocal | Overloaded. Transforms a point in parent coordinates to local coordinates. |
![]() | TryLocalToScreen | Tries to transform a point in local coordinates to screen coordinates. |
![]() | TryScreenToLocal | Tries to transforms a point in screen coordinates to the local coordinates. |
![]() | ValidateDisplay | Validates the display of the node. This implementation forwards the call to the owner display window, if any. |
![]() | VisitChildDisplaySubtree | Called to propagate the display traversal to the specified child node. This implementation directly calls the VisitDisplaySubtree method of the child node. |
![]() | VisitDisplaySubtree | Visits the display subtree of the element with the specified visitor |