Name | Description | |
---|---|---|
DefaultSkinType | The default skin type | |
InParentContext | A theming context that emits a Child combinator. | |
NormalState | An empty state that does not emit any condition. | |
NThemeSchema | Schema associated with NTheme. |
The following tables list the members exposed by NTheme.
Name | Description | |
---|---|---|
DefaultSkinType | The default skin type | |
InParentContext | A theming context that emits a Child combinator. | |
NormalState | An empty state that does not emit any condition. | |
NThemeSchema | Schema associated with NTheme. |
Name | Description | |
---|---|---|
CreateStyleSheet | Creates the stylesheet of the theme. | |
FromFile | Returns a theme promise for the given file. | |
FromResource | Loads a theme from the given embedded NOV resource. | |
FromStream | Loads a theme from the given stream. | |
GetSheetAuthor | Facility method, that returns the value to be set to a stylesheet Author property, for a stylesheet created by a theme of the specified type. | |
GetThemeType | Must override to return the theme type. | |
Save | Overloaded. Saves the theme to the given file. |
Name | Description | |
---|---|---|
Adhb | ||
Cdhb | ||
CreateChildOfTypeContext | Creates a new basic context that matches elements that are children of an element with the specified schema. | |
CreateCompositePart | Creates a composite context from the given selector parts. The context cannot be null. | |
CreateContext | Overloaded. Defines a new basic context with the specified build selector delegate. | |
CreateContextBefore | Defines a new basic context with the specified build selector delegate, and inserts it before the specified part in the basic parts registry. | |
CreateNamedChildState | Creates a new basic state that matches elements that are children of an element that is a named child of another element. | |
CreateNthChildOfTypeContext | Create a new context with an Nth child condition that matches if the element has Step * N + Offset siblings before it. | |
CreateState | Overloaded. Defines a new basic state with the specified build selector delegate. | |
CreateTheme | Creates the theme skins, from which to build the theme rules. | |
CreatetStateBefore | Defines a new basic state with the specified build selector delegate, and inserts it before the specified part in the basic parts registry. | |
CreateUserClassState | Creates a user class state. | |
CreateUserIdState | Creates a user ID state. | |
fdhb | ||
GetRule | Overloaded. Gets the rule associated with the given target. | |
GetSkin | Overloaded. Gets the general skin for the specified schema. | |
GetSkinner | Overloaded. |