Name | Description | |
---|---|---|
NLightModel Constructor | Creates a new NLightModel object. |
The following tables list the members exposed by NLightModel.
Name | Description | |
---|---|---|
NLightModel Constructor | Creates a new NLightModel object. |
Name | Description | |
---|---|---|
EnableLightingProperty | Reference to the EnableLighting property | |
GlobalAmbientColorProperty | Reference to the GlobalAmbient property | |
LighSourcesChild | Reference to the LighSources child | |
LocalViewpointLightingProperty | Reference to the LocalViewpointLighting property | |
NLightModelSchema | Schema associated with NLightModel. |
Name | Description | |
---|---|---|
EnableLighting | Enables/disables the lighting effects. | |
GlobalAmbientColor | Specifies the color of the global ambient light. | |
LightSources | Represents the collection of light sources that are applied to the scene. | |
LocalViewpointLighting | Enables/disables local viewpoint lighting. The local viewpoint lighting controls the way OpenGL calculates specular reflection angles. |
Name | Description | |
---|---|---|
IsPredefinedLightModel | Determines if the current light model equals the predefined light model. | |
SetPredefinedLightModel | Configures the object to use a predefined light model. | |
TryGetCurrentPredefinedLightModel | Determines if the current light model is a predefined light model. |