NevronOpenVision
Nevron.Nov.Graphics Namespace / NLightModel Class / LightSources Property
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    LightSources Property
    In This Topic
    Represents the collection of light sources that are applied to the scene.
    Syntax
    public NLightSourceCollection LightSources {get; set;}
    Remarks
    With the help of this collection you can add, remove and modify the lights applied to the 3D scene. The number of lights in the current Microsoft OpenGL implementation is limited to eight. This is why you cannot add more than eight lights to the collection.
    Requirements

    Target Platforms: Windows 11, Windows 10, Windows 7, Windows Server 2019, Windows Server 2016, Windows Server 2012 R2, Windows Server 2012, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later)

    See Also